Tomba!

Created by legendary producer Tokuro Fujiwara, the man behind Ghouls ‘N’ Ghosts and Mega Man, Tomba comes from a great lineage and still produces a unique gaming experience.

The game deftly mixes sprite characters and polygon backgrounds to produce a beautiful and humorous romp. Tomba! is classic platforming but also throws in rich, adventure/RPG elements and balanced puzzle solving. With smooth exploration mechanics, satisfying graphics, stellar presentation and fantastic controls, it’s hard to find fault with this Japanese gem.

The unique levels and subquests of Tomba! will amaze you with their witty challenges, as no quest is ever the same. You’ll find yourself going back again and again to help your little pink-haired caveboy overcome his pig-enemies. Tomba! will take you on a ride that you won’t want to get off.

This is not your average platformer. It is our number one requested game from Japan.

Overview:

Ore! Tomba (known in the US as Tomba!) is a well-known cult classic by Whoopee Camp, released for the PS1 in 1998. Anyone who was around and gaming on the original PS1 back in the late 90s probably knows this game from the demo, whether they played the full game or not. Join the wild Tomba on his quest to retake his grandfathers heirloom bracelet from the Evil Pigs that stole it, and perhaps save the island while he’s at it.

Controls:

  • Control pad: Move Tomba (in-game), change selection (in-menus)
  • X Button: Jump (in action sequences), Cancel (in-menus)
  • Circle Button: Talk/Read Signs (in-game), Confirm (in-menus)
  • Square Button: Dash (in-game)
  • Triangle Button: Access Item Screen
  • Start Button: Pause
  • L1/R1: Shift view up/down (not available in all areas)

Advanced Controls:

  • Hold Up or Down on the Control pad and press the Jump button in order to leap into the foreground or background, respectively. If Tomba is capable of jumping in the indicated direction, he will turn to face  that direction. When he reaches a ledge (or if his hands reach the edge of a ledge during a jump) , press Up to make him climb onto it. Tomba can also cling to poles and tree trunks in this manner. While clinging to a pole/tree trunk, he can still attack by pressing the relevant button and swing to the other side of the pole by pressing the appropriate directional button.
  • Tomba can climb up/down vertical or near-vertical walls by jumping into them. He will grab on automatically and can climb up/down by pressing, well, Up or Down on the control pad.
  • If Tomba grabs a tree branch (or other pole-y thing what he can swing on), he can, well, swing on it. Hold the directional button in which Tomba’s facing to speed up the swing, and hold the opposite button to slow down and/or change directions. To jump off, hold the directional pad in the direction you want to jump and press the Jump button. Note that the direction Tomba jumps in is based off the directional buttons you’re holding down rather than where in the loop he is, and his velocity is determined solely by how fast he’s swinging.

Pause Menu Translations:

  • Item: Access the Item Screen (view current items)
  • Event: Access the Event Screen (view completed and Incomplete events)
  • Status: View the Status Screen (Tomba’s special abilities, equipped items, and such)
  • Map: View the Map Screen (where you are, where you’re going, where you’ve been)

General Info:

There are 4 types of items, and you can tell the difference by the color of the text. Normal items have black text, and can be used at (almost) any time. Event items are in blue and can only be used in certain situations, usually something directly related to the item. Permenant items are in Red. These are things like the keys which stay with you and are used automatically whenever appropriate. Equipment is in green, and represents items that can be, well, Equipped. Generally speaking, Tomba can have one weapon and one pair of pants equipped at one time.

Event Screen Translations and General Info:

View: Get more detailed information on a specific event. Select the event you want to view with the directional pad and press Circle to view more info on it.

General Info: This screen shows us the events Tomba has discovered and completed. Events that Tomba has only discovered  are displayed in red text, whereas events that Tomba has discovered AND completed are displayed in black text and have an icon off to the side.

Status Screen Translations and General Info: (starting from top-left):

  • Status: Shows Tomba’s current Adventure Points (AP), Lives and Location
  • Potential: Shows Tomba’s progress along the XP tracks. There are 3 tracks, one for Pigs and related enemies (pink), one for Bugs and related enemies (Green), and one for Everything Else (Blue)
  • Current Status: Shows Tomba’s current/maximum Health, along with any Status Effect he’s currently suffering.
  • Abilities (on the right): Shows any and all special abilities that Tomba has learned over the course of his adventure, such as the Animal Dash and the ability to speak Dwarf.

Tips and Tricks:

  • When Tomba jumps and bites an enemy, he will gain 10 XP in one of 3 tracks depending on what he’s bitten. When a track hits level 10, one of Tomba’s special survival abilities will be unlocked… Once you’ve completed the OTHER necessary tasks, that is.
  • For some reason, Tomba can learn Dwarf-ese by jumping and biting dwarf-heads. Don’t ask.
  • Here’s some stuff they took out of the US version: on the Options Menu, Hold R1+L1+Select+Square and Press Left, Down, Right, Up, Up, Right, Down, Left. This will change Tomba’s hair color.
  • Here’s something ELSE they cut out of the US version. Start a New Game and during the Loading Screen, Hold R1 and Press Select, Right, Left, Down, X, O, Start . Press Start again when the loading screen goes by and you’ll have some extra weaponry.
  • Tomba gets Adventure Points (AP) from discovering AND completing events. If he discovers AND completes the event at the same time (by talking to the relevant NPC with the items he was supposed to bring, for example), he only gets the AP for completing the event.


 

 

79 Responses to Tomba!

  1. avatar Seth says:

    So did Tomba sell well enough for a release of Tomba 2? I spread the word and got people to buy Tomba. I’ve purchased most games you guys have released including imports, I’m a huge supporter of you guys and GaijinWorks. I wish you success. Hav you guys ever thought about bringing over some of Working Designs’ old Turbo Grafix games to PSN since PSN has Turbo Grafix games for sale now? Cadash would be cool or the Ys games as they’re out on the Japanese PSN.

  2. avatar Joe says:

    I seriously don’t know how this managed to pass under my radar. I finally picked up a PS3 back in April and the Tomba! games were my favourite games as a kid. Definitely purchasing this once I get my credit card situation figured out. I hope and pray that you get to put the sequel on the PSN as well.

  3. avatar liam says:

    Ah I see, my bad kate. Still only 2 days left! Anticipation is a b**** . Can’t wait to try and beat the buggy time trial, I could never get gold.

  4. avatar Gizmo says:

    Ok so been waiting all day for this, still not on the UK PSN store. I have a mint condition original Pal Tombi but I won’t play it on my ps3 for fear of it getting jammed inside( happened with hm:btn) so need this. I been refreshing psone classics list on ps3 and vita every 5 mins.. HURRY

  5. avatar Jd says:

    When is this coming to Australian PSN? This question has already been asked, please answer.

  6. avatar Kate says:

    Tomba! Release date today – monkeypaw – any comment? No apology or explanation as to why it’s not out?!

  7. avatar liam says:

    kate, any chance you could fbook me briefly please, would like to speak to you. http://www.facebook.com/superflydancer

  8. avatar Jessq says:

    So sad it’s not come out today :( But there again I’ve been waiting years to play the complete game rather than the demo, I’m sure another month won’t hurt!

  9. avatar John says:

    So can we have some sort of clarification? I know the problem is most likely on sony europe’s end but it would be nice to have a reply. Or any information for that matter :(

  10. avatar liam says:

    ‘This is not your average platformer. It is our number one requested game from Japan.’

    Weird how you made us wait so long for it……….

  11. avatar lee says:

    Can’t wait for tomba! Is there any chance you could get suikoden 1&2 onto UK psn? Pretty please

  12. avatar Clayton says:

    Monkey Paw… I beg you… if you have the rights… MAKE TOMBA! 3. I will do anything to make this happen. Kickstart it, ANYTHING TO MAKE THIS CHILDHOOD DREAM A REALITY.

  13. avatar Clarrity says:

    I’m from Australia and I’m dying to get this game! I’m a little obsessed. Do you have any idea if or when it will be coming to the Australian psn?

  14. avatar Wishing and hoping says:

    The third of Oct has come and no Tomba, sad face indeed.

    Any news guys, the wait is painful, i really want to start using my Vita.

  15. avatar Jeremy says:

    This isn’t working for Vita as it is the US version. A slow clap to everyone involved in this stuff-up. First a delay and now a version that has different music, slowed-down frame rate and cannot be copied to EU territory Vita!!!

  16. Pingback: PSone classic Tomba! now available on European PSN and Vita | Buy Import Games

  17. avatar Jeremy says:

    This doesn’t work on EU Vitas. Not impressed Monkeypaw, especially since it is the exact same version as the US and you and Sony made us wait for weeks to get it! I picked it up for my Vita but it won’t transfer from my PS3 – region locking! Well done all around!

  18. avatar Florian says:

    really disapointing!

    No German version

    Long wait for the game

    I would also like to pay more for a German version

  19. avatar Ben says:

    Please make it work on Vita, i bought it on my ps3 presuming i could transfer it. It wont transfer o want to play it on my vita

  20. avatar MrMaikey says:

    But wasnt Alundra also the US version? I can play that game on my Vita.. I hope they will clear things up because I bought it to play on my Vita -_-

  21. avatar Johan Hansson says:

    Fix the music and the vita issues! :(

  22. avatar Ewebb27 says:

    This has been one of my favorite games since it came out in 98.

  23. avatar Robert says:

    I second Jeremy, it was communicated that Tomba was going to be a Vita compatible classic which is why I bought it, and now I can’t play it on my device. Any chance you guys could get around to fixing that?

  24. avatar Pascal Boer says:

    When will tomba also be playable on ps vita?

  25. avatar Daniel says:

    Just like the other guy said, please do everything within your power to make tomba 3. I would gladly help in anyway neccessary

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  27. avatar konnichibot says:

    Any news on tomba 2 for north American PSN?

  28. avatar SephyCCG says:

    would you be able to bring it out for xbox 360?

  29. avatar Toadeu says:

    Why do you have post the american version for europe ?
    I want Europe version !

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