You’re captain of a sleek space craft out to defend the planet against a horrific enemy. The game can be flown alone or with a friend for added power (and laughs!). You’ll face off against towering alien mechs and endure a bedlam of bullets that will test your steel.
Warashi developed the game with stunning arcade graphics and gave intricate detail, which makes this shooter a wonderful play even to this day. The amount of particles on the screen and their effects in the background as they fall to the ground is superbly displayed. The variety of power ups and weapons give the game much diversity and increase its longevity.
Shienryu one of those great shooters you go to again and again cause its so much fun to shoot the living piss out of every mech coming at you. If you don’t laugh as you blast the Red Octopus boss in stage 3, then you really should have your humor bone honed. It’s a game that will surely keep your fingers tapping and your heart racing. A brilliant arcade classic.
Instructions and tips on how to play
|Control||In Game||Menu Screens|
|Control Pad||Move ship||Change menu options|
|X Button||Fire Bomb||Cancel|
|Triangle Button||Fire Bomb|
|Start Button||Pause Game||Start Game|
Weapon Power (red square with a P in it)
Increases your weapon power by one level. There are three levels of power for each weapon. Collecting a power increase while at maximum power will allow you to carry upgrade-levels over to your next life. Collecting one once your next ship reaches maximum power gives you 5000 points.
Ship Speed (blue square with an S in it)
Increases your ship’s speed by one level. There are three levels of speed. Collecting one once your ship reaches maximum speed gives you 5000 points.
Super Power (moving, flashing square with a P in it)
Upgrades your ship to full weapon power and speed, and gives you a shield that will protect you from a single hit.
Bomb (shifts between a red B and a bomb icon)
Increases your bomb stock by one. You gain a bonus for unused bombs at the end of a level. Bomb effect changes with current weapon.
LEDs (look like little poles with a red or blue light on top)
Cashed in for bonus points at the end of the level. 1 blue LED is worth 10 red LEDs.
1UP (1UP in text)
An extra life.
Weapon Panels (red, yellow or blue panels with a circular eye-design in the middle)
Changes your weapon. Red swaps you to the Vulcan Guns, Blue swaps you to the Homing Lightning, Yellow swaps you to the Missiles. Collecting a Weapon Panel of the same sort as the one you’re currently using is worth 5000 points.
Fires bullets forward in a wave pattern. Number of bullets and width of wave-pattern increases with power-level. At higher levels, also fires energy balls.
Wide-spread laser that gradually narrows.
Fires homing lightning that deals continual damage before vanishing. Amount of damage dealt and number of bolts increases with power-level. At higher levels, lightning will arc from one target to another.
5 large lasers firing directly forward from near the ship.
Fires missiles in a forward formation. Number of missiles fired increases with power-level. At higher levels, homing-missiles are fired out to the sides.
short-range explosives surround the ship.
Play field breakdown
Top Left: Player 1’s Score
Top Left (just below Player 1’s Score): Player 1’s lives remaining
Top Left (just below Player 1’s remaining lives): Next ship’s power-increases
Top Middle: High Score
Top Right: Player 2’s Score
Top Right (just below Player 2’s Score): Player 2’s lives remaining
Top Left (just below Player 2’s remaining lives): Next ship’s power-increases
Bottom Left: Player 1’s Bomb Stock
Bottom Right: Player 2’s Bomb Stock
Shienryu (Purple Flame Dragon) – the basic game, a direct arcade port.
Nuruiryu (Slow dragon) – “Easy Mode”.
Muzuiryu (Tricky dragon) – “Hard Mode”.
Omake (Extra modes) – Play a bunch of strange extra modes.
Jienryu – Play the game on a GB-era system, complete with low-quality sound and monochrome LCD strangeness.
Stingy Mode – One life, One bomb, No continues, No power-ups. Oh, and all the enemies only give one point each. But hey, at least there won’t be that many bullets to dodge.
Merciless Mode – If you like every enemy firing superfast homing bullets, hair-tearing difficulty and your progress displayed as a percentage of the level, this is the mode for you. It is NOT for the faint of heart
Slow Mode – Everything’s slow in this horror-themed mode. Shots, enemies, your ship, everything. The screen’s also been darkened and the enemies scream when you blast them.
Ancient Mode – Play the game wit your Nostalgia Filter on, since it’s been made to look like an old movie, with weakened sound and film-reel graphics complete with cracks in the filmstock and hairs caught in the projector.
Instruction and tips provided by Stuart Porter